AI Insights · Timothy · July 2022
Top 5 Pokemon Collector Games on iOS in Australia Q2 2022
Discover the performance trends of the top 5 Pokemon collector games on iOS in Australia during the second quarter of 2022, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2022, the top 5 Pokemon collector games on iOS in Australia showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app's metrics, based on data from Sensor Tower.
Pokémon GO
Throughout Q2 2022, Pokémon GO experienced significant fluctuations in weekly revenue, starting at about $82K and peaking at approximately $292K in the week of May 30. Weekly downloads showed a general upward trend, starting from 6.9K in late March and reaching 7.5K by the end of June. The game maintained a high number of weekly active users, increasing from 234K in late March to nearly 267K by the end of the quarter.
Pokémon Masters EX
Pokémon Masters EX had a notable increase in weekly revenue mid-quarter, peaking at around $18K in the week of May 30. Weekly downloads remained relatively stable, ranging between 443 and 603. Active user numbers were consistent, hovering around 10K throughout the quarter.
Pokémon UNITE
Pokémon UNITE saw varied weekly revenue, with a peak of around $4K in late April. Weekly downloads fluctuated, reaching a high of 4.5K in the week of April 25. Active user numbers were relatively stable, with a slight increase from 21K in late March to about 21.5K by the end of June.
Slugterra: Slug it Out 2
Slugterra: Slug it Out 2 showed consistent weekly revenue, maintaining around $1K towards the end of June. Weekly downloads remained stable, averaging around 550. The app's active user base saw a slight increase, ending the quarter at approximately 1.6K.
Monster Super League
Monster Super League had a varied revenue stream, peaking at around $1.1K in the last week of June. Downloads were minimal, with only a few weeks recording any activity. Active user numbers remained very low, averaging around 30 users throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.